Sep 3, 2013

Digital Modeling Notes

Objectives when modeling a realistic head.

  • Using subdivision surfaces
  • Matching reference material
  • Building a clean mesh ideal for animation
  • Making use of the edge extend (extrude) build out modeling method.
Create an asymmetrical model.

Main components of the mesh:
  • Eyes
  • Ears
  • Nose
  • Jawline
  • Mouth
  • Rest of head

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